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Wilson Sonsini Advises Gamebeast on $3.7 Million Fundraise

  • 09/19/24
  • Client Highlights
  • Electronic Gaming
  • Software

On September 19, 2024, Gamebeast, a tooling platform in the user-generated content (UGC) video game industry "unlocking maximum growth potential" for Roblox developers, has announced a pre-Seed raise of $3.7 million. The raise was led by J2 Ventures, a $250-million deep-tech venture capital firm based in Boston, with significant participation from incubating investor a16z SPEEDRUN, The Mini Fund, and Le Zhang, CEO of Spaceport. Gamebeast is the first no-code platform designed for Roblox developers, but its solutions are also useful in other digital optimization environments, such as defense applications. The funding will be used to launch on new platforms, leverage AI-driven analytics, build a leading data insights and reporting platform in the user-generated content space, and enhance Gamebeast's internal insights platform for strategic game and data acquisitions simultaneously with the work it will launch with the U.S. Military.

Wilson Sonsini Goodrich & Rosati represented Gamebeast in the transaction. The Wilson Sonsini team was led by Mark Baudler, Jonathan Chan, Peter Bratton, and James Power.

For more information, please see Gamebeast's press release. Further coverage can be found at TechCrunch and VentureBeat.

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