Wilson Sonsini has a legacy of representing pioneers in the media and entertainment industry. From start-ups developing the latest mobile apps to leaders in the online games sector, our attorneys have helped clients develop, monetize, and protect all types of digital media and commercial content and technologies.
Industry Hightlights
Celebrating our founders’successes
2024
Frequence Acquired by Madhive
Omnichannel Ad Sales Enablement and Workflow Software
2023
Roblox Acquires Leading Speech Recognition Provider Speechly
Electronic Gaming & Multimedia
2023
Via Acquires MPEG LA
Collaborative Licensing
2022
Stability AI Announces $101 Million in Funding for Open-Source Artificial Intelligence
AI-Powered Business and Productivity Software
2022
Zynga Acquired by Take-Two in $12.7 Billion Deal
Interactive and Mobile Entertainment
2021
Vizio Goes Public and Eyes Ads and Software
TV and Immersive Entertainment
2021
Roblox Secures Direct Listing on NYSE With $38 Billion Market Cap
Electronic Gaming & Multimedia
2018
FanDuel Announces Merger with Flutter for $465 Million
eSports
2016
Microsoft Acquires LinkedIn For $27 Billion
Social Media
2013
Twitter's IPO on the NYSE Soars at $1.82 Billion
Social Media
2011
LinkedIn Raises $353 Million in Initial Public Offering
Social Media
2006
YouTube Announces Acquisition by Google for $1.65 Billion
Internet Content & Multimedia
2006
Disney Agrees to Acquire Pixar for $7.4 Billion
Motion Picture and Video Production
2005
Dolby Laboratories IPO Successfully Raises $495 Million
Consumer Electronics
2004
Google Hits High Note with Much Anticipated $1.67 Billion IPO
Internet Content & Information
2002
Netflix Establishes Itself Further In $94.9 Million IPO Debut